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Hierarchy

  • Dimmer

Index

Constructors

constructor

  • Parameters

    Returns Dimmer

Accessors

alpha

  • get alpha(): number
  • set alpha(value: number): void
  • Returns number

  • Parameters

    • value: number

    Returns void

fillColor

  • get fillColor(): number
  • set fillColor(value: number): void
  • Returns number

  • Parameters

    • value: number

    Returns void

game

  • get game(): Game
  • set game(game: Game): void
  • Returns Game

  • Parameters

    • game: Game

    Returns void

inTweenTime

  • get inTweenTime(): number
  • set inTweenTime(value: number): void
  • Returns number

  • Parameters

    • value: number

    Returns void

onInputDown

  • get onInputDown(): Function
  • set onInputDown(callback: Function): void
  • Returns Function

  • Parameters

    • callback: Function

    Returns void

outTweenTime

  • get outTweenTime(): number
  • set outTweenTime(value: number): void
  • Returns number

  • Parameters

    • value: number

    Returns void

shouldBringToTop

  • get shouldBringToTop(): boolean
  • set shouldBringToTop(value: boolean): void
  • Returns boolean

  • Parameters

    • value: boolean

    Returns void

sprite

  • get sprite(): Sprite
  • set sprite(instance: Sprite): void
  • Returns Sprite

  • Parameters

    • instance: Sprite

    Returns void

Methods

hide

  • hide(onComplete?: Function): void
  • Hide the Dimmer

    • if the sprite is alive

    Parameters

    • Optional onComplete: Function

    Returns void

show

  • show(onComplete?: Function): void
  • Show the Dimmer

    • if the sprite is not alive

    Parameters

    • Optional onComplete: Function

    Returns void